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Animation guide 1.5
Part 1 - Ballet: Create an Allegro Combination
Navigation:
1. Pick a dancer | 2.
Set a movement sequence | 3. Clarify the timing
| 4. Change the alignment | 5. Add port de
bras
13. To add head and arm movements to the sequence, open a port
de bras file (File menu > Open… > BalletDictionaryEfolder
> PortDeBrasE > Open). (img. 9)
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(img. 9) |
14. Watch the dancer perform a basic and a full
port de bras (click Play in the Panel). We’ll use the basic
port de
bras.
15. Select frames 4-16 in the PortDeBrasE Score window (drag across
them), copy them
(Edit menu > Copy), then close the PortDeBrasE file (do not close
your animation). |

(img. 10) |
16. You want to paste only the head
and arm movements of the basic port de bras into your jump combination,
without affecting the leg action. First select frames 1-37 in the
Score window of your animation, then select Edit menu > Paste
Special….
In the large window that appears, click in the box to the left
of Selected Joints, then choose Upper Body from the menu to its
right. Notice that the figure’s torso, head and arms become
vivid. When you click on the Paste button, only the torso, head
and arms of the port de bras are added to your sequence.
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(img. 11) |
Preview your animation with a rendered
model (instead of wireframe), choose Render menu > Renderer >
OpenGL Renderer. Zoom, tilt and pan around your animation the same
way you would with the Stage window. Your animation should look
similar to this
movie.
CONGRATULATIONS! You can now watch your dancer
perform a changement sequence, to metronome accompaniment, facing
downstage left, with port de bras action.
From: Using DanceForms to Represent Ballet Movements
and Choreography by Rhonda Ryman rsryman@healthy.uwaterloo.ca
CORPS de Ballet International, Columbia, S.C., 2004 |
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