Made to Measure
Segmented
Models...
Use the Model Editor to adjust the length, width, and
scale of your model's semented limbs. Change offsets and pivot points
to ensure that your models' new proportions stay in control.
You can even swap body parts from one model to another
with the Geometry button!
...and
Bones
Use the Model Editor to adjust your model's skeleton
to fit the mesh.
Click preview to see the mesh against the skeleton,
then use the sliders to adjust the bones' lengths, offsets, and pivot
points as needed.
Dress up your model in a brand new mesh!
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